by Xreal Games | Jan 24, 2019 | News, Zero Caliber
In this update, we’ve added the most requested weapon by the community: the KRISS Vector submachine gun and its attachments. Such a unique gun! It can be unlocked by replaying ‘Boot Camp’. We’ve also majorly decreased the blurriness some of you...
by Xreal Games | Nov 29, 2018 | News, Zero Caliber
In this update you’ll find a new sniper rifle: the SVD Dragunov with the PSO scope. Auto grip/ungrip got implemented, the previously implemented snap/smooth turn can now be disabled in the control settings and FPS drops while using scope is gone. Check the...
by Xreal Games | Nov 19, 2018 | News, Zero Caliber
Another day, another update! Snap- and smooth turn for HTC Vive and WMR is here! See detailed patchnotes below. As always, thank you all for the continuous support! Read moreRead less Player/Controls improvement Snap turning and smooth turning is now available on...
by Xreal Games | Nov 13, 2018 | News, Zero Caliber
Hey guys! In the past few days we’ve been working hard on fixing issues that initially came up since the release. See detailed patchnotes below. Known issues we’re working on are at the bottom. Read moreRead less Gameplay fixes: Misaligned hand position...
by Xreal Games | Nov 10, 2018 | News, Zero Caliber
Now that Zero Caliber’s Early Access has started, you might be wondering… What’s next? First we issue fixes for the current maps; you might have noticed some graphical issues, random bugs. Read moreRead less BUGFIXES, IMPROVEMENTS: We have received tons of...
by Xreal Games | Nov 9, 2018 | News, Zero Caliber
Ladies and Gentlemen! We proudly announce that the Zero Caliber VR Early Access is out NOW on Steam! Thanks for the continuous support we got in the last few months, we couldn’t be happier. We hope everyone will enjoy the game and provide lots of feedback to...
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